Primary Catalogue

Design Innovations

Create-to-Learn: STEAM for 21st Century Learners

Designers and engineers create new products by identifying unmet needs, then defining, exploring and assessing solutions. In this activity, children aged 12-14 will use the IDEA Design Thinking Process to reimagine and improve items used every day at home, in school or the community.

Rating: G
Production Year: 2020
Duration: 2 min
Series: Create-to-Learn: STEAM for 21st Century Learners
Printable Resources: Yes

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