Tertiary Catalogue

Series: Coding in the Classroom


Can Any Class be a Computer Science Class?

Can Any Class be a Computer Science Class?

Taylor from the education team at Kano answers some questions from an Ask Me Anything.
Collaboration

Collaboration

Taylor and Joanna from the education team at Kano explain the importance of a paired or group environment
Conditionals in Plain English

Conditionals in Plain English

A presenter explains the use of conditionals within programming and how to teach it in the classroom.
Differentiation

Differentiation

Taylor and Joanna from the education team at Kano explain what to do when students learn at different speeds
Encouraging Parental Engagement

Encouraging Parental Engagement

Taylor from the education team at Kano answers some questions from an Ask Me Anything.
Formative Assessment in Computer Science

Formative Assessment in Computer Science

Taylor from the education team at Kano answers some questions from an Ask Me Anything.
Getting Help

Getting Help

Taylor and Joanna from the education team at Kano explain the importance of playing with the Technology, working with others and posing questions to your students and where to get help.
Introduction & Overview

Introduction & Overview

This introduction to teaching coding in the classroom will give you an overview of what to expect over this course. Soon you'll get young people to engage with coding through physical computing, use storytelling to make coding fun, and much more.
Loops in Plain English

Loops in Plain English

A presenter explains that loops are a set of instructions which are carried out repeatedly and how they are used in the Kano coding classroom.
Making The Case For Investment

Making The Case For Investment

Taylor from the education team at Kano answers some questions from an Ask Me Anything.
Managing Assessment

Managing Assessment

Taylor and Joanna from the education team at Kano explain how to manage assessment in four steps; products, process, habits of learning and understanding.
Managing Time

Managing Time

Taylor and Joanna from the education team at Kano explain some of the challenges when managing time teaching coding.
Play & Exploration

Play & Exploration

Taylor and Joanna from the education team at Kano explain how to teach coding through Play and Exploration in your classroom.
The Approach

The Approach

The four-part method of the Kano course explained; Physical Computing, Simple Steps, Storytelling, Play & Exploration.
The Student Driven Classroom

The Student Driven Classroom

Taylor and Joanna from the education team at Kano explain what a student driven classroom approach is, and how to prepare for it.
Troubleshooters

Troubleshooters

Taylor and Joanna from the education team at Kano explain how to build up students' confidence and how to troubleshoot.
Variables in Plain English

Variables in Plain English

A presenter explains what variables are in coding and gives some examples.
What Are Conditionals?

What Are Conditionals?

An animation on conditions in coding and how they work.
What Are Loops?

What Are Loops?

An animation on how to understand loops.
What Are Variables?

What Are Variables?

An animation explaining variables in coding.
What Is Coding?

What Is Coding?

An explanation of what code is and where we can find it around us.
What Is Computational Thinking?

What Is Computational Thinking?

A short animation on what computational thinking is and how it's used in coding.
What Is Sequencing?

What Is Sequencing?

An explanation of sequencing and algorithm as a specific order of tasks to get the right result.
Why Teach Coding?

Why Teach Coding?

Why teach coding? Lots of new jobs are out there, and coding skills are in big demand; and those jobs aren't just in technology companies.